Last edit : March, 7, 2020 19:04
Made by TA Eunjun Jang.
<aside> 💡 Since macOS has been updated to Mojave, OpenGL has been deprecated. In this guide, I introduce how to set OpenGL development environment in MacOS(Mojave or higher). But I highly recommend using windows and visual studio to follow computer graphics course.
</aside>
<Table of contents>
First, you need to install xcode from appstore. If you have xcode already, you can skip this.
To install GLEW, you have to install Homebrew first.
Homebrew is package manager for macos. more details, see following bookmark.
Turn on the terminal app and type this command.
$ /bin/bash -c "$(curl -fsSL <https://raw.githubusercontent.com/Homebrew/install/master/install.sh>)"
Once the installation is complete, let's install GLEW.
$ brew install GLEW